I need help with several things.
I'm trying to figure out what kind of team I should focus on.
First, is protect a good thing to have on my monk, I used the craftman's cube from the weekend event to get some skill decrease books, so if needed, it's useful. Same with Melody of Madness.
I typically use my main to debuff their attack with melody of madness, and the way I have my shaman, main, and monk set up is to make it harder to stun them all at the same time (it's impossible to hit more than one with a gun attack, more than two with a cannon, and it keeps the monk out of range of the silence skill, so I can fix the shaman and main with Holy Guard if needed). I keep the viking in the backrow to make sure that they don't freeze him before he can freeze them. He also is there to provide relief, should one of my tanks get close to dying, I usually switch him with them. Depending on the situation, I always focus on killing either the main, or the Shaman first.
Based on my style, would anyone reccomend a specific type of team (spiking, debuff, survival, ect)?
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Also, I'm trying to figure out which is the best route to make money with crafting.
I'm thinking about either License, Scroll, Crystal, Shoes, or Action. Which one is most profitable end game?
I might also pair up stationary with them in order to reduce costs.
I'm trying to figure out what kind of team I should focus on.
First, is protect a good thing to have on my monk, I used the craftman's cube from the weekend event to get some skill decrease books, so if needed, it's useful. Same with Melody of Madness.
I typically use my main to debuff their attack with melody of madness, and the way I have my shaman, main, and monk set up is to make it harder to stun them all at the same time (it's impossible to hit more than one with a gun attack, more than two with a cannon, and it keeps the monk out of range of the silence skill, so I can fix the shaman and main with Holy Guard if needed). I keep the viking in the backrow to make sure that they don't freeze him before he can freeze them. He also is there to provide relief, should one of my tanks get close to dying, I usually switch him with them. Depending on the situation, I always focus on killing either the main, or the Shaman first.
Based on my style, would anyone reccomend a specific type of team (spiking, debuff, survival, ect)?
--------------
Also, I'm trying to figure out which is the best route to make money with crafting.
I'm thinking about either License, Scroll, Crystal, Shoes, or Action. Which one is most profitable end game?
I might also pair up stationary with them in order to reduce costs.